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Overwatch

Orisa is Finally Live!

Orisa is Finally Live!

After a stretch in the PTR, Overwatch’s latest hero is finally available on the live platform. Overwatch Patch 1.9 has arrived across all platforms and has brought with it numerous buffs, nerfs, and the reimagined version of the OR15 defense bots.

Here is what Josh Engen, Community Manager for Overwatch, had to say about Orisa:

Orisa is the sixth tank to join the Overwatch lineup, and much like her programming, her gameplay is engineered around protection. Her main weapon is a rapid-fire Fusion Driver, an automatic gun with good range and accuracy even at a distance—though it comes at a cost. Orisa’s movement slows down while she fires and players will need to plan for a lengthy reload time. Her alternate fire, Halt!, launches a graviton charge across the map, slowing nearby enemies as it passes, then pulling them toward it when it detonates.

Her Fortify ability boosts her personal defense, reducing damage taken and making her unstoppable for a short time. She can throw a device that creates a curved, stationary Protective Barrier, perfect for intercepting projectiles and shielding teammates from the front, sides, and above. Lastly, as her ultimate ability, Orisa deploys a high-powered Supercharger that beams a buff to allies within its range, increasing the damage they can inflict on the opposing team

In what is a great move for competitive play, Blizzard has limited Orisa to Quick Play, Arcade, and vs. AI modes of the game. This restriction will only last for a week so that players can have a chance to familiarize themselves with the new hero, both as an ally and as an enemy.

If you are aching to play Orisa, here are some simple tips to remember before you get yourself in the mechanical defender’s shoes.

#1 Remember the spread

Despite what the Overwatch developers may have led us to believe, Orisa’s main weapon is not great at long ranges. To be fair, it is certainly more accurate and faster than D.Va’s weapon though the two feel quite similar.

Another thing to remember here is that firing the weapon will slow you down. Because of the slow and the spread, it is best to fire in short bursts while moving though going full-auto in close-quarter team fights will result in some very heavy damage.

#2 A flexible shield

Protective Barrier may not be able to absorb as much damage as Reinhardt’s Barrier Field but it is far more flexible in its placement. In fact, it works similarly to Sombra’s Translocator. You drop it somewhere and a tall barrier will be popped out from that spot.

#3 Gravity Works

Orisa’s Halt! is her most versatile ability and also the most difficult to master. It shoots out a graviton charge, slowing enemies down and then pulling them back once it detonates. Timing this ability can be quite hard but its applications are endless.

For instance, you can pull enemies down from buildings, push them to their deaths, and even grab them behind shields.

#4 Stop right there!

Orisa’s prowess as a tank is undeniable but no one hero can excel at everything. As such, the mechanical centaur-spider-something struggles against high mobility heroes. Tracer, Genji, and Sombra will be some of your worst enemies so you will have to rely on your team when they are around.

#5 Hide the chargers

Supercharger, Orisa’s ultimate ability, allows you to amplify the damage of your entire team as long as they are within a visible range. However, the Supercharger can be destroyed by opponents so you will have to be extremely careful with its placement.

Knowing the maps will serve you extremely well here. If you are familiar with back corners and hidden spots, you will not have to deploy the Supercharger in the middle of a road where it can be easily picked off by enemies.

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